Punch Kick Duck review - "Fisticuffs action with a lot of memorisation"
| Punch Kick Duck
With such a clever title that tells you everything you need to know about the game and more, it's easy to see why Punch Kick Duck would appeal to someone like me who's happily swayed by visuals at first glance.
The single-plane beat 'em up is, as the title suggests, all about a duck who has to punch and kick (and duck) his way through a tower to earn his freedom, but the double entendre here also refers to the actual moves you can unleash. Witty puns aside, is it compelling enough to make you want to fight the good fight?Table of contents:
The backgrounds, while nothing too breathtaking, offer a nice variety as you progress through the floors. You'll also be able to unlock different characters from what look like action figure boxes. These heroes don't really offer anything new in terms of skills or moves, but they do make you look downright hilarious, as these in-app cosmetics should.
You can use a controller too if you're into that, or play either in portrait or landscape mode. In my experience, using the touchscreen itself on landscape is convenient enough, as you can easily see the buttons you need to press to execute those three moves.
Eventually, things will start to get a little bit heated, as enemies will chuck random items at you and you'll have to dodge them to make it out of the level unscathed. A timer will also indicate whether or not they'll sic a huge bear at you to speed up your pace, which can all spice up the gameplay any time you're feeling bored.
It might also feel a little repetitive for some players who like hunkering down and playing in one go, so it's not the best game to play during long sessions. Still, despite my difficulty with it, each attempt did feel engaging, with highly entertaining heroes and foes alike (you can even punch, kick and duck your way as an actual carrot).
Overall, Punch Kick Duck is one of those "easy to play but hard to master" games that harken back to the good ol' days of arcades. All you really have to do is beat up any foes coming your way without rhyme or reason - that is, if your memorisation skills are up to the task.